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Wednesday, August 27, 2008

How Light Enters the Eye

Wednesday, August 27, 2008
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Refraction of Light

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Refraction is the change in direction of a wave due to a change in its speed. This is most commonly seen when a wave passes from one medium to another. Refraction of light is the most commonly seen example, but any type of wave can refract when it interacts with a medium, for example when sound waves pass from one medium into another or when water waves move into water of a different depth.

In optics, refraction occurs when light waves travel from a medium with a given refractive index to a medium with another. At the boundary between the media, the wave's phase velocity is altered, it changes direction, and its wavelength increases or decreases but its frequency remains constant. For example, a light ray will refract as it enters and leaves glass; understanding of this concept led to the invention of lenses and the refracting telescope.




Refraction can be seen when looking into a bowl of water. Air has a refractive index of about 1.0003, and water has a refractive index of about 1.33. If a person looks at a straight object, such as a pencil or straw, which is placed at a slant, partially in the water, the object appears to bend at the water's surface. This is due to the bending of light rays as they move from the water to the air. Once the rays reach the eye, the eye traces them back as straight lines (lines of sight). The lines of sight (shown as dashed lines) intersect at a higher position than where the actual rays originated. This causes the pencil to appear higher and the water to appear shallower than it really is. The depth that the water appears to be when viewed from above is known as the apparent depth. This is an important consideration for spearfishing from the surface because it will make the target fish appear to be in a different place, and the fisher must aim lower to catch the fish.

Refraction is also responsible for rainbows and for the splitting of white light into a rainbow-spectrum as it passes through a glass prism. Glass has a higher refractive index than air and the different frequencies of light travel at different speeds (dispersion), causing them to be refracted at different angles, so that you can see them. The different frequencies correspond to different colors observed.

While refraction allows for beautiful phenomena such as rainbows, it may also produce peculiar optical phenomena, such as mirages and Fata Morgana. These are caused by the change of the refractive index of air with temperature.

Snell's law is used to calculate the degree to which light is refracted when traveling from one medium to another.

Recently some metamaterials have been created which have a negative refractive index. With metamaterials, we can also obtain the total refraction phenomena when the wave impedances of the two media are matched. There is no reflected wave.

Also, since refraction can make objects appear closer than they are, it is responsible for allowing water to magnify objects. First, as light is entering a drop of water, it slows down. If the water's surface is not flat, then the light will be bent into a new path. This round shape will bend the light outwards and as it spreads out, the image you see gets larger.

A useful analogy in explaining the refraction of light would be to imagine a marching band as they march from pavement (a fast medium) into mud (a slower medium) The marchers on the side that runs into the mud first will slow down first. This causes the whole band to pivot slightly toward the normal (make a smaller angle from the normal).

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Laws of reflection

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Reflection is the change in direction of a wave front at an interface between two different media so that the wave front returns into the medium from which it originated. Common examples include the reflection of light, sound and water waves.

Reflection of light may be specular (that is, mirror-like) or diffuse (that is, not retaining the image, only the energy) depending on the nature of the interface. Furthermore, if the interface is between dielectric-conductor or dielectric-dielectric media, the phase of the reflected wave may or may not be inverted, respectively.





A mirror provides the most common model for specular light reflection and consists of a glass sheet in front of a metallic coating where the reflection actually occurs. Reflection is enhanced in metals by suppression of wave propagation beyond their skin depths. It is also possible for reflection to occur from the surface of transparent media, such as water or glass. In the diagram, a light ray PO strikes a vertical mirror at point O, and the reflected ray is OQ. By projecting an imaginary line through point O perpendicular to the mirror, known as the normal, we can measure the angle of incidence, θi and the angle of reflection, θr. The law of reflection states that θi = θr, or in other words, the angle of incidence equals the angle of reflection.

In fact, reflection of light may occur whenever light travels from a medium of a given refractive index into a medium with a different refractive index. In the most general case, a certain fraction of the light is reflected from the interface, and the remainder is refracted. Solving Maxwell's equations for a light ray striking a boundary allows the derivation of the Fresnel equations, which can be used to predict how much of the light reflected, how much is refracted in a given situation. Total internal reflection of light from a denser medium occurs if the angle of incidence is above the critical angle. Total internal reflection is used as a means of focussing waves that cannot effectively be reflected by common means. X-ray telescopes are constructed by creating a converging "tunnel" for the waves. As the waves interact at low angle with the surface of this tunnel they are reflected toward the focus point (or toward another interaction with the tunnel surface, eventually being directed to the a detector at the focus). A conventional reflector would be useless as the X-rays would simply pass through the intended reflector. When light reflects off a material denser (with higher refractive index) than the external medium, it undergoes a 180° phase reversal. In contrast, a less dense, lower refractive index material will reflect light in phase. This is an important principle in the field of thin-film optics. Specular reflection at a curved surface forms an image which may be magnified or demagnified; curved mirrors have optical power. Such mirrors may have surfaces that are spherical or parabolic.

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Prism

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Prism is a transparent optical element with flat, polished surfaces that refract light. The exact angles between the surfaces depend on the application. The traditional geometrical shape is that of a triangular prism with a triangular base and rectangular sides, and in colloquial use "prism" usually refers to this type. Some types of optical prism are not in fact in the shape of geometric prisms. Prisms are typically made out of glass, but can be made from any material that is transparent to the wavelengths for which they are designed.

A prism can be used to break light up into its constituent spectral colors (the colors of the rainbow). Prisms can also be used to reflect light, or to split light into components with different polarizations.


How prisms work
Light changes speed as it moves from one medium to another (for example, from air into the glass of the prism). This speed change causes the light to be refracted and to enter the new medium at a different angle (Huygens principle). The degree of bending of the light's path depends on the angle that the incident beam of light makes with the surface, and on the ratio between the refractive indices of the two media (Snell's law). The refractive index of many materials (such as glass) varies with the wavelength or color of the light used, a phenomenon known as dispersion. This causes light of different colors to be refracted differently and to leave the prism at different angles, creating an effect similar to a rainbow. This effect can be used to separate a beam of white light into its constituent spectrum of colors. Prisms will generally disperse light over a much larger frequency bandwidth than diffraction gratings, making them useful for broad-spectrum spectroscopy. Furthermore, prisms do not suffer from complications arising from overlapping spectral orders, which all gratings have.

Prisms are sometimes used for the internal reflection at the surfaces rather than for dispersion. If light inside the prism hits one of the surfaces at a sufficiently steep angle, total internal reflection occurs and all of the light is reflected. This makes a prism a useful substitute for a mirror in some situations.

Prisms and the nature of light
In Isaac Newton's time, it was believed that white light was colorless, and that the prism itself produced the color. Newton's experiments convinced him that all the colors already existed in the light in a heterogeneous fashion, and that "corpuscles" (particles) of light were fanned out because particles with different colors traveled with different speeds through the prism. It was only later that Young and Fresnel combined Newton's particle theory with Huygen's wave theory to show that color is the visible manifestation of light's wavelength.

Newton arrived at his conclusion by passing the red color from one prism through a second prism and found the color unchanged. From this, he concluded that the colors must already be present in the incoming light — thus, the prism did not create colors, but merely separated colors that are already there. He also used a lens and a second prism to recompose the spectrum back into white light. This experiment has become a classic example of the methodology introduced during the scientific revolution. The results of this experiment dramatically transformed the field of metaphysics, leading to John Locke's primary vs secondary quality distinction.

Newton discussed prism dispersion in great detail in his book Opticks.[1] He also introduced the use of more than one prism to control dispersion. Newton's description of his experiments on prism dispersion was qualitative, and is quite readable. A quantitative description of multiple-prism dispersion was not needed until multiple prism laser beam expanders were introduced in the 1980s.

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SPECTRUM

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A spectrum (plural spectra or spectrums) is a condition that is not limited to a specific set of values but can vary infinitely within a continuum. The word saw its first scientific use within the field of optics to describe the rainbow of colors in visible light when separated using a prism; it has since been applied by analogy to many fields. Thus one might talk about the spectrum of political opinion, or the spectrum of activity of a drug, or the autism spectrum. In these uses, values within a spectrum are not necessarily precisely defined numbers as in optics; exact values within the spectrum are not precisely quantifiable. Such use implies a broad range of conditions or behaviors grouped together and studied under a single title for ease of discussion.

In most modern usages of spectrum there is a unifying theme between extremes at either end. Some older usages of the word did not have a unifying theme, but they led to modern ones through a sequence of events set out below. Modern usages in mathematics did evolve from a unifying theme, but this may be difficult to recognize.

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Sunday, August 24, 2008

Modern Physics: Special Relativity

Sunday, August 24, 2008
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Special relativity (SR) (also known as the special theory of relativity or STR) is the physical theory of measurement in inertial frames of reference proposed in 1905 by Albert Einstein (after considerable contributions of Hendrik Lorentz and Henri Poincaré) in the paper "On the Electrodynamics of Moving Bodies". It generalizes Galileo's principle of relativity – that all uniform motion is relative, and that there is no absolute and well-defined state of rest (no privileged reference frames) – from mechanics to all the laws of physics, including both the laws of mechanics and of electrodynamics, whatever they may be. In addition, special relativity incorporates the principle that the speed of light is the same for all inertial observers regardless of the state of motion of the source.


This theory has a wide range of consequences which have been experimentally verified. Special relativity overthrows Newtonian notions of absolute space and time by stating that time and space are perceived differently by observers in different states of motion. It yields the equivalence of matter and energy, as expressed in the mass-energy equivalence formula E = mc2, where c is the speed of light in a vacuum. The predictions of special relativity agree well with Newtonian mechanics in their common realm of applicability, specifically in experiments in which all velocities are small compared to the speed of light.

The theory is termed "special" because it applies the principle of relativity only to inertial frames. Einstein developed general relativity to apply the principle generally, that is, to any frame, and that theory includes the effects of gravity. Strictly, special relativity cannot be applied in accelerating frames or in gravitational fields.


Special relativity reveals that c is not just the velocity of a certain phenomenon, namely the propagation of electromagnetic radiation (light)—but rather a fundamental feature of the way space and time are unified as spacetime. A consequence of this is that it is impossible for any particle that has mass to be accelerated to the speed of light.

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Wednesday, August 20, 2008

Resolution - Refutation Proofs

Wednesday, August 20, 2008
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Thursday, August 14, 2008

Programming Paradigms

Thursday, August 14, 2008
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Computer architecture by discussing function call and return in further depth as well as introducing the swap function in relation to C++ code

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computer architecture function call and returns in relation to C code.

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Computer architecture and the Assembly programming language

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